Daniel Phelps
Art & Design
Archives
Reality Mediuins:Active & Passive Environments
This presentation was held in the Spring of 2024. Its delivery led to my advancement to candidacy in the Digital Media program at Georgia Tech.
The Reality of Experimental Reality Games: Georgia Game Developers Association
Presentation to the Digital Media Program at Georgia Tech, March 6th, 2023
Digital Pinball; A Design Intervention
Presentation at The University of Mary Washington. Fredericksburg Virginia, June 7th, 2023. This presentation will focus on the online communities supporting the pinball arts, from vintage classic restoration, and user experience preservation, to custom Visual Pinball (vPin) cabinet making. These online communities are a fast-growing subculture of the pinball world. User-generated content drives playfield design,…
An Argument for Labor Training in Mixed Realities and Underserved Communities
There is currently an extreme need for tradespeople throughout the country, especially in Georgia’s manufacturing sector. At the same time, the unemployment or underemployment rate in urban areas has skyrocketed to all-time highs for those in poverty. Can solutions to be found using modern training technologies to get people out of poverty and into well-paying…
Rapid Prototyping for NASA Competitions in Higher Education
Originally presented at the Construct3D Conference, Duke University. May 7th, 2017
Maker-Culture and You: How 3D Printing and Hands-On Learning Can Augment Traditional Pedagogy
Workshop and Webinar facilitated by Daniel Phelps, Performing & Fine Arts Adjunct Assistant Professor & Multimedia Production Specialist. Originally recorded on April 3rd, 2014 Sponsored by the Center for Excellence in Teaching and Learning (CETL). Can 3D printing help accomplish your course goals? This workshop will explore how creative pedagogy using 3D printing & design…
Draft My Paper
An Ode to the “Professional” Editor #FCPX
On April 12, 2011, Final Cut Pro saw its first major redesign and update since 2001… Even earlier if you remember the program as KeyGrip (the name of the program at Apple purchased as the foundation for FCP in 1999). As I tuned into the twitter feeds of #FCP last night to experience the cumulative…